Thread: 4E Item Parser
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February 7th, 2014, 20:12 #171Immortal
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I remember the mooncalf rogue having an extra tag in it. It's a very strange monster power as well, so the parser may be blowing the parse because of the tag or because of its strangeness or both. X( I've never seen a rechargeable aura as a minor action power before this monster.
Sending you a working module would be illegal, so let me show how to fix yours since everyone who creates a module with the monster will have the same problem. This monster is a solo from Monster Vault: Threats to the Nentir Vale.
The problem is in power <id-00008> of the Mooncalf Rogue. First open the db.xml file and search on Windwrack (use a text editor or Notepad). The problems are in the <name>, <recharge>, and <keywords> elements - leave the rest the same.
You need to change the red parts above to get rid of the HTML tags and fix the blown parse. I've shown the fixed lines in blue:Code:<id-00008> <name type="string"><P class="flavor alt"><aura align=top> <B>Windwrack</B> <x> Recharge 5-6</P></name> <action type="string">Minor</action> <recharge type="string"><P class="flavor alt"><aura align=top> <B>Windwrack</B> <x> Recharge 5-6</P> <P class="flavor alt"><aura align=top> <B>Windwrack</B> <x> Recharge 5-6</P></recharge> <keywords type="string"><P class="flavor alt"><aura align=top> <B>Windwrack</B> <x> Recharge 5-6</P></keywords> . . . . </id-00008>
Code:<id-00008> <name type="string">Windwrack</name> <action type="string">Minor</action> <recharge type="string">Recharge 5-6</recharge> <keywords type="string"></keywords> . . . . </id-00008>
Last edited by Griogre; February 7th, 2014 at 20:17.
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February 7th, 2014, 20:27 #172
never mind. this stuff really isn't my forte.. i'm going to try one more time. i think I just missed something.
k i will try that griogre
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February 7th, 2014, 23:48 #173
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February 8th, 2014, 05:31 #174Crusader
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two things, it appears that maybe we should just remove all of the <x> and <aura align=top>, because it seams every time I remove them I just get another error.Or, look in the original parsed text file for the "MooncalfRogue58161" entry and remove the <x> and <aura align=top> from the Windwrack power and re-parse.
Also been using notepade++ and it was crashing every time I tried to load db.xml so in case anyone else ran into this issue I started using gVim 7.4 for windows and it worked. the db.xml crashes notepad++ in addition to Dreamweaver.
I have been successful in parsing MM 1- 3 without error, so I am thinking it has something to do with one of the other the sources, this weekend when I get time I will see if I can narrow down the specific sources if possible.
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February 8th, 2014, 09:09 #175Immortal
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As mentioned above, the Mooncalf Rogue is in "Monster Vault: Threats to Nentir Vale" so if you parse any other Monster book you shouldn't have a problem. Currently the best 4E Monster books with the latest math are Monster Manual 3, Monster Vault and Monster Vault: Nentir Vale, though, if you run adventures of higher than 7th level or so.
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February 8th, 2014, 10:35 #176Immortal
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I did notice one problem with the "Add all Books to Source" button in the parser. No entry for first Adventurer's Vault is added.
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February 8th, 2014, 14:16 #177Crusader
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Last edited by br0k30n3; February 8th, 2014 at 14:40.
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February 8th, 2014, 20:57 #178Immortal
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That worked fine, thanks. I didn't know the value for AV was 10.
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February 8th, 2014, 21:24 #179Immortal
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Replying to myself is a bad habit, sorry.
But I wanted to mention a tip to those doing parses by books who might not know. If you try to get Items by book often you will get a timeout on the server, often probably understates it - *usually* you will get a timeout. It's worth trying because it does work occasionally during non peak hours. However, if/when you do timeout there is a work around for this problem. I have always been able to get the items for a book if instead of "Select All" in the Category filter I first select Mundane Armor and add the armor, then select Mundane Weapons and add the weapons, then select Magic Alchemical Item and add the items, and so on going down the entire category list to Wonderous. It's tedious, but works everytime. Keep an eye on the new total of items to parse after you press add to make sure the current category's items were actually added.
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February 17th, 2014, 01:35 #180Grand Templar
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New parser posted:
1) Fixes issue with Mooncalf Rogue and several other monsters, items, and traps (e.g., Gibberling Mob, Wintersnap Armor, Evard's Tentacle Trap, etc.)
2) Changed "All Source Books.txt" to try to better group related books together when displaying in the Source menu. (This also fixes the "missing" Adventurer's Vault that was previously located under Tomb of Horrors.) If someone develops a better organized listing, please post back so I can incorporate in the future.
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