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Thread: CoC Dice Tower

  1. #11
    Insanity's Avatar
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    No worries.

    If you wish to change the images, it fairly simple.
    Extract the extension using WinRar or such.

    Look for the "graphics" folder, inside are 4 images;
    dicetower.png
    dicetower_drop.png
    dicetower_icon.png
    dicetower_normal.png

    dicetower.png is simply the base image I used to make the other three.

    dicetower_drop.png and dicetower_normal.png are the images where the dice are dragged. Both are 120x118 pixels, they can be larger or smaller, but this is what I used.

    dicetower_icon.png is the icon that shows in the chat window, it is 60x59 pixels. Again, could be any size, but this size seems to be best.

    So long as you rename your files to match these, it should work fine.
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    Insanity is relative, it depends who has whom locked in what cage.

  2. #12
    I'm interested in picking up the CoC ruleset. Is this integrated with it now, or still a community extra?

  3. #13
    Insanity's Avatar
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    This is a separate extension and not an intergrated part of the ruleset.
    The images can be changed if desired.
    Time Zone: EST/GMT -5

    Insanity is relative, it depends who has whom locked in what cage.

  4. #14
    To install the dice tower into my COC ruleset, what do I do with the extension file? Do my players need to do anything? Thanks much.
    Mike D


    Quote Originally Posted by Insanity View Post
    This is a separate extension and not an intergrated part of the ruleset.
    The images can be changed if desired.

  5. #15
    Trenloe's Avatar
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    Quote Originally Posted by littleo View Post
    To install the dice tower into my COC ruleset, what do I do with the extension file? Do my players need to do anything? Thanks much.
    Copy the .ext file to yor <FG App data Folder>\extensions directory.

    Then, when you are selecting your CoC campaign to load you should see this in the extension list - select it before starting your campaign.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #16
    Insanity's Avatar
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    Trenloe is correct.

    Add the file to your \extensions directory. When you go to start your game, make sure you select it from the list.
    Please note that it is only visible to players, so the Keeper will have no visual clue it is active.
    I could add a line in the chat script that gives out a statement.
    Time Zone: EST/GMT -5

    Insanity is relative, it depends who has whom locked in what cage.

  7. #17
    This doesnt seem to work properly for me, although I may be doing something wrong. I am using FG 3.0.1

    I select it in the extensions when I load the campaign and start. The GM's UI then appears. I then start another instance of FG and join the game. I can see the maw so thats great, but when I put a die into it a value is not displayed to the GM - both UI's just display the type of die used and "+ 0". For example - "d10 + 0"

    ...like I said I may be missing something....

    Ok maybe I am missing something as the output in teh GM's window seems to match that in the screenshots on the first page. Do you only get real values when real players join the game?
    Last edited by mbabbs; January 7th, 2014 at 12:27.

  8. #18
    Trenloe's Avatar
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    Quote Originally Posted by mbabbs View Post
    This doesnt seem to work properly for me, although I may be doing something wrong. I am using FG 3.0.1
    The dice tower is now included in FG 3.0 - you don't need the extension anymore.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #19
    Really? I dont see a dice tower when I load as a player in the CoC desktop.

    Is there something I need to configure?

    Attachment 5810

    Attachment 5811
    Last edited by mbabbs; January 7th, 2014 at 13:34.

  10. #20
    Trenloe's Avatar
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    Quote Originally Posted by mbabbs View Post
    Really? I dont see a dice tower when I load as a player in the CoC desktop.

    Is there something I need to configure?
    The GM needs to turn it on in the campaign Settings -> Game (GM) -> Table: Dice Tower = On
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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