Thread: FGU 4.5 Update....why?
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March 20th, 2024, 18:23 #31If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 20th, 2024, 19:14 #32
Supreme Deity
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That was a reference to the Tabletop Combat List, which was still in development at the time I made the post. Because the Tabletop Combat List is typically much larger horizontally, it can interfere with the buttons/top of the background image. As a follow-up to feedback on that, there is now another "expansion" mode to the image window to fill all the tabletop space, except for the sidebar; for those that want the image to fill more space.
Regards,
JPG
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March 20th, 2024, 22:55 #33
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March 21st, 2024, 15:58 #34
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I like this update, it opens future possibilities on 3D terrain and characters and more dinamic things overall. And it being optional for every player helps adapting.
The thing is: not every update will contain heavy improvements on software quality that hugely impacts on a positive way for everybody. Some can be just to give FG his own personality, and this is a good thing.
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March 29th, 2024, 18:57 #35
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Hi,
I am using PF2.
Tabletop combat list sounds interesting.
However, I have had no luck finding a description of the "tabletop combat list" or how to enable it.
Is that not usable in PF2?
If not how do I use it?
Thanks
Web
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March 29th, 2024, 19:08 #36
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Nevermind. I dropped the work "tabletop" and found "combat list" in atlassian
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March 30th, 2024, 14:11 #37
I think the 2.5D views are very cool, and I'm excited about the idea of 3D terrain becoming a possibility. I probably won't even use them most of the time, but I'm still loving it. I've been using FG since it was just FG. Not FG2... FG. Sometimes the updates are things you really want, sometimes they aren't.
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March 30th, 2024, 14:37 #38Got a Bug - Click & FOLLOW the procedure here, it will save time
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April 2nd, 2024, 11:40 #39
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April 2nd, 2024, 12:34 #40
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