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  1. #1

    Darkvision Range increase

    Coming from 5e, there was a sight stat on the character sheet and you could modify the range of darkvision, etc by typing in a number (i.e. darkvision 120). In SWADE, it seems like there is just "darkvision" and "low-light vision". Is there any way to modify the range of the particular vision? I don't see anything in the effects wiki. I'm trying to create an item that essentially grants extended darkvision for a particular character.

    Thanks.

    Edit: Another thing I'd like to do is create an item that GRANTS Nightvision. Is that something that can be done with the current effects?
    Last edited by wframe; March 18th, 2022 at 17:11.

  2. #2
    I tested a bit and found an option to in- and decrease the near and far range of the lightpower effect e.g. [LIGHT: 3/3 lightpower] and an effect to create an item with nightvision, darksight (like 5e truevision) and low light vision (black and white). These are [VISION: nightvision], [VISION: lowlightvision] and [VISION: darksight] or e.g. [VISION: 3 nightvision], [VISION: 6 darksight] and [VISION: 4 lowlightvision] when you want to restrict the range of the character´s vision.

    Hope this is helpful.
    Last edited by TomtheBu; March 18th, 2022 at 19:54. Reason: adding lowlight vision effect coding

  3. #3

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    The three visions TomtheBu gives are all the vision types available.

    There's also plain old vision to limit sight range.
    Code:
    [VISION: 6]
    limits all vision to 6 for the affected character.

    For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)

    There are also these effects to give the character (or item) the indicated vision special abilities:
    Code:
    [$LowLightVision]
    Code:
    [$Infravision]
    Code:
    [$Darksight]
    Code:
    [$Darksight with Raise]
    There are other effects for sight and vision. They're in the wiki
    Savage Worlds Effects
    and in this sticky:
    List of Undocumented SWADE Ruleset Features

  4. #4
    Quote Originally Posted by Mike Serfass View Post
    The three visions TomtheBu gives are all the vision types available.

    There's also plain old vision to limit sight range.
    Code:
    [VISION: 6]
    limits all vision to 6 for the affected character.

    For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)

    There are also these effects to give the character (or item) the indicated vision special abilities:
    Code:
    [$LowLightVision]
    Code:
    [$Infravision]
    Code:
    [$Darksight]
    Code:
    [$Darksight with Raise]
    There are other effects for sight and vision. They're in the wiki
    Savage Worlds Effects
    and in this sticky:
    List of Undocumented SWADE Ruleset Features
    Ah, thank you. I think that was what I was looking for.

  5. #5
    Quote Originally Posted by Mike Serfass View Post
    The three visions TomtheBu gives are all the vision types available.

    There's also plain old vision to limit sight range.
    Code:
    [VISION: 6]
    limits all vision to 6 for the affected character.

    For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)

    There are also these effects to give the character (or item) the indicated vision special abilities:
    Code:
    [$LowLightVision]
    Code:
    [$Infravision]
    Code:
    [$Darksight]
    Code:
    [$Darksight with Raise]
    There are other effects for sight and vision. They're in the wiki
    Savage Worlds Effects
    and in this sticky:
    List of Undocumented SWADE Ruleset Features
    D&D doesn't do it without extensions. I brain washed Ikael with Doswelks help to make effects be added to items
    Savage Rifts© on Fantasy Grounds Store
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  6. #6

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    Thank you Jiminimonka and Doswelk for the useful application of Puppet and support. I'm glad Ikael failed his Spirit roll.
    Here's a benny for each of you:
    benny_drag_griffon.png
    benny_drag_griffon.png

  7. #7
    Quote Originally Posted by Mike Serfass View Post
    Thank you Jiminimonka and Doswelk for the useful application of Puppet and support. I'm glad Ikael failed his Spirit roll.
    Here's a benny for each of you:
    benny_drag_griffon.png
    benny_drag_griffon.png
    Thanks for the Bennies. I think Ikael needs a couple of Advances and some other reward for his epic quest achievements.
    Savage Rifts© on Fantasy Grounds Store
    Ultimate Edition Fantasy Grounds - ONLY ON Linux
    Twitch Channel

  8. #8

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    644
    I agree!

    @Ikael:


    Epic Rank!

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