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April 28th, 2021, 00:04 #11
Adding capability to FG is not always about money. More often it's about developer resources. It takes developer resources for SmiteWorks to implement this in the core engine, and even more if they were to try and release capabilities as paid add-ons. Then after they develop it, they have to maintain it. Each time they add other capabilities, they have t make sure this capability still works.
But, most often, those developer resources are already fully tasked with other things that are considered by the business to be higher priority. Like lightning and vision, the character wizard, the extension forge, performance, etc.
And, developing a feature that their is already a community extension for is of reduced value. After all, there already is a solution to it. Plus, if SW adds the feature to core FG, then the community developer, if they are charging for the extension, no longer gets to make money off their work. Not that any of that can't be solved, but it just adds complexity and takes away from the justification of doing so.
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On Licensing & Distributing Community Content
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Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 29th, 2021, 22:23 #12
- Join Date
- Dec 2015
- Posts
- 194
Like I said, not a popular opinion and yes, the 3rd party devs would miss out on potential income but not all exts/mods cost. As a project manager, I completely get the idea of prioritizing projects and limited resources - absolutely....and I definitely wasn't dogging out or criticizing anyone, especially SW, on anything - just sharing a point of view as a consumer.
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