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March 27th, 2021, 19:30 #81
- Join Date
- Sep 2020
- Posts
- 26
Pathfinder 1 Mummy's Mask AP 1 Redo
Here are the two that needed touch ups
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March 28th, 2021, 12:45 #82
Mini Dungeon 006: Abandoned Shrine,(5E)
Abandoned Shrine - Dungeon Map (Player)
I've added a player starting area with a terrain entrance into area 1. Masked ambient daylight and a daylight lamp added outside the to cast steady light into the entranceway.
A campfire image added from DMG (I don't know if this will be included in the .xml but, if it is, it is probably best removed and update the base image with a campfire) with a small flickering light in area 3. Pulsing blue light added in area 9.
As it's an abandoned shrine and all the encounter monsters have dark vision, there are no other lights.Last edited by Moriarity; March 28th, 2021 at 12:48.
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March 28th, 2021, 13:00 #83
Patriarch
- Join Date
- Feb 2017
- Location
- London, UK
- Posts
- 443
Hi,
I was wondering if there is any way for us to utilise the xml files before they get integrated into the map/module? I would really like to have a play with the Sunless Citadel maps, but do understand you wanting to get the whole lot before you add them. So, in the meantime, is there anywhere the xml can be placed within the file structure, such that it will work with the maps as is?
Cheers,
Simon
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March 28th, 2021, 13:05 #84Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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March 31st, 2021, 09:42 #85
- Join Date
- Jun 2016
- Posts
- 11
When will 4.10 be released for the live channel?
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March 31st, 2021, 10:15 #86Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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March 31st, 2021, 10:31 #87
- Join Date
- Jun 2016
- Posts
- 11
Thank you for your precise answer
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March 31st, 2021, 10:50 #88If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 31st, 2021, 11:23 #89
Patriarch
- Join Date
- Feb 2017
- Location
- London, UK
- Posts
- 443
Cheers for the update, it's as I suspected. And thanks for all your work.
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March 31st, 2021, 22:31 #90
I know that type of answer can seem less than helpful. But it really is as precise as anyone on the forums can be. Simple put, there is no public schedule. And the devs always take the approach that they won't release a feature just to make a deadline, but rather when the feature is ready. If you watch the Laboratory forum, you can see what issues are being reported and resolved and then take a guess as to how long it might be until the devs think it's ready.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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