Thread: Hercules & Xena RPG
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October 13th, 2020, 17:28 #1
Hercules & Xena RPG
Did anyone ever do any work on a set for the Hercules & Xena RPG, please? I am going to try to run this online soon and am trying to figure out how I could at least do the special dice.
FANTASY GROUNDS CLASSIC & UNITY ULTIMATE LICENSE HOLDER
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October 16th, 2020, 19:50 #2
Does anyone know how to change the symbols on the dice or can point me toward a tutorial, please?
FANTASY GROUNDS CLASSIC & UNITY ULTIMATE LICENSE HOLDER
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October 17th, 2020, 18:33 #3
Yes, see;
https://www.fantasygrounds.com/forum...l=1#post170209
Note that is all for FGC, it may have changed somewhat for FGU.
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October 19th, 2020, 03:12 #4
I am using Classic.
That being said, I haven't much idea what that thread is saying fundamentally and not sure how it applies to my dilemma. I wish I knew how to work on FG myself but I don't yet.FANTASY GROUNDS CLASSIC & UNITY ULTIMATE LICENSE HOLDER
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October 19th, 2020, 22:01 #5
It's talking about how to code an extension to change the dice. In short it says (if I understand it) that you can not change what the dice look like while they roll, but you can change what they look like when they stop rolling. It's going to require you write an extension that modifies LUA code. I think... I've never done it and don't consider myself a coder.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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