Thread: Unicode Support
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September 25th, 2023, 18:51 #41
Is the font and all the characters you are looking to use compliant with ISO 8859-1?
FG does not support all Unicode characters, only a small subset of them. It is more detailed than just 8859-1, but I could not find where Moon details exactly what the encoding requirements are. If I find them after looking some more, I'll come back and post.
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September 25th, 2023, 19:02 #42
So here are looks to a bit more info on the supported fonts in FGU. Note that the rest of the posts in the threads I link below are NOT relevant, as in general they are talking about issues related to the FGC to FGU update. But the posts I'm linking themselves have two details that might be related to your issue
1) as mentioned is ISO 8859-1 and 2) the other is about UTF-8 encoding impacting 8859-1.
https://www.fantasygrounds.com/forum...l=1#post485371
https://www.fantasygrounds.com/forum...l=1#post576791
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On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
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March 27th, 2024, 02:41 #43
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As pointed out in conversation on Discord, this may be relevant: Font Character Issues in FGU.
[Edit:
I just realised that the first post you linked to, is the same as the one I came across. I will read through the second one tomorrow to see if I can learn more. I will post once I have studied it. Thanks!]
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March 27th, 2024, 11:19 #44
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March 27th, 2024, 11:25 #45Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 29th, 2024, 15:18 #46
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This, as per post #40:
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March 29th, 2024, 15:41 #47
So if I understand, you have a theme extension that changes the fonts and then you have a module with typographical characters that are not showing properly in FG?
If that is the case, you should upload your extension and module and give us simple steps to reproduce. Or if it's not, just simple steps to reproduce the error. It is not clear to me what it is you are trying to do and how to test it.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 29th, 2024, 21:12 #48
They're trying to get fractions to show in a number field instead of decimals (at least that's what the convo in Discord was about). Since number fields won't take fractions - no matter what font is used; or what else you do - there isn't a way to do what they are wanting.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 29th, 2024, 21:53 #49
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On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
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March 30th, 2024, 21:04 #50
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Yes, that was the problem discussed on Discord (this time; I have talked about type there previously), but the original post here was concerning characters that are available in the font, but regardless of this not displaying as they should in FGU. Even having some space characters not displaying as expected (U+205f for example), definitely shows that something wonky is going on. I am having the same issue running the server without the Robot extension (thus using the default Noto family). The two matters are related.
Last edited by CannedMan; March 31st, 2024 at 00:09.
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