Thread: PFRPG Spellbook
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August 25th, 2020, 18:12 #61
I actually prefer having the normal and mythic descriptions combined. The mythic version of the spell uses the preparation slot of the normal and enhances it by expending mythic points. I just add the mythic actions to the bottom of the normal actions. Otherwise you have to add additional prepared spells to your prep list.
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August 26th, 2020, 20:00 #62
Heroism: all three effects should have the morale type. Greater Heroism is correct.
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August 27th, 2020, 00:10 #63
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August 27th, 2020, 17:14 #64
Version 4.2 has been uploaded.
Nothing major just some clean up of existing spells. I'm slowing going back through the spells and cleaning up any issues I find. This version has clean ups for '0' level spells and 1st level spells A-H
In addition the Heroism spell has been fixed - thank you darrenan.
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September 3rd, 2020, 02:16 #65
- Join Date
- Jun 2020
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Gust of Wind, changed SKILL:-4 Fly to:
ATK: -4 ranged; SKILL:-4 Fly; SKILL: -4 Perception
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September 3rd, 2020, 17:20 #66
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September 4th, 2020, 01:50 #67
Version 4.3 has been uploaded.
Nothing major just some clean up of existing spells. I'm slowly going back through the spells and cleaning up any issues I find. This version has clean ups for all 1st level spells.
In addition the Gust of Wind spell has been fixed - thank you Thamyor.
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September 7th, 2020, 20:07 #68
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- Mar 2016
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- Bergen
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I found something on Angelic aspect, greater:
The effect should be:
Angelic Aspect, Greater;DR:10 evil; IMMUNE: acid;IMMUNE: cold;RESIST: 10 electricity;RESIST:10 fire; SKILL: +4 fly; IFT: ALGIN (evil); AC:4 deflection;SAVE:4 resistance
Your effect is:
Agelic Aspect, Greater;DR:10 evil; IMMUNE: acid;IMMUNE: cold;RESIST: 10 electricity;RESIST:10 fire;AC:4 deflection;SAVE:4 racial
So I highlighted where it is wrong.
The AC and save is only vs evil opponents.
The +4 racial save is only vs poison, but the +4 resistance save is vs evil.
Spell gives you 60 feet flyspeed with good maneuverability. In pathfinder this gives +4 on fly checks
Other note. For the incorperation with Kels mods these should be added as effects: (I don`t think petrification is a spelltag)
IFTAG: zero, one, two, three; SIMMUNE
IFTAG: poison; SAVE: +4 racialLast edited by Svandal; September 7th, 2020 at 20:09.
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September 7th, 2020, 20:26 #69
About petrification: One can manually add all possible tags to spells when they are not automatically parsed But that would of course be based on the assumption that everyone uses "petrification" as tag for the corresponding spells/actions (which is likely, but who knows)
My extensions for 3.5e and Pathfinder
Bug reports please here
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September 7th, 2020, 20:33 #70bmos' extensions
he/them
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