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September 9th, 2020, 15:00 #111
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- Aug 2020
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- 13
I've recently got this extension and started trying it with FG Unity, but I noticed that all skill tests automatically apply a -6 wound penalty and I can't seem to figure out how to change the wound modifiers. Any idea what might be causing this, or is it just some problem with Unity?
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September 9th, 2020, 16:35 #112
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- Nov 2019
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- 282
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September 9th, 2020, 16:42 #113
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- Nov 2019
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I've added a new update to the first post.
version 0.9.8.12
It fixes rolling with knowledge skills and also fixes auto-generated weapons from the inventory sheet.
Weapons dropped on inventory should properly generate weapons now in the weapons list and ammo works as well.
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September 10th, 2020, 01:42 #114
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- Aug 2020
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- 13
Oh well. I can just add +6 modifiers to all skill checks to offset the penalty (it's what I was doing anyway). I also used my brother's account to check since he's got a demo account for FG Unity and as a demo account it looks like you can't create any new campaigns to edit, but it did still let me edit my already existing campaigns.
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September 10th, 2020, 03:01 #115
Templar
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- Nov 2016
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- Kitchener, Ontario, Canada
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Loving this extension as do my players! Please keep up all the good work rmilmine
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September 10th, 2020, 04:45 #116
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- Nov 2019
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I've uploaded a new version 0.9.8.14 to the first post.
I made some major changes to skills.
There are still more changes within the code I need to do related to skills to clean things up.
Basically I'm going to be removing the auto-generated skills list on new characters. The reason for this is to simplify localization.
I've added code to create new Skills and skill groups within the skill window list.
I still need to re-add in skill groups. Just realized I forgot to.
Will do so tomorrow.
You will be able to drag and drop skills as needed to the skill list on characters.
I think this will clean up things on the character sheet as you will only have the skills the character actually uses or needs.
Existing characters will have their skills linked to the new skills item.
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September 10th, 2020, 20:53 #117
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September 10th, 2020, 20:58 #118
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September 10th, 2020, 21:45 #119
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- Jan 2014
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- California
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September 11th, 2020, 00:49 #120
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