Thread: 5E - Aura Effects
-
January 21st, 2022, 02:42 #621
- Join Date
- Nov 2019
- Posts
- 54
Is this the latest version for Unity?
AuraEffectsv0.4.ext
-
January 21st, 2022, 06:37 #622
- Join Date
- Oct 2020
- Posts
- 278
Did you get it from forge.fantasygrounds.com as they will guarantee it.
-
January 21st, 2022, 11:50 #623
- Join Date
- Nov 2019
- Posts
- 54
Nope, I did not even know that existed, but I will
-
January 21st, 2022, 12:00 #624
If you do, make sure you delete the version in /extensions you downloaded here The forge version installs into the vault as far as I know, and any other version in /extension would otherwise overwrite the current version in the vault, leading to that you would not play with the most current version
My extensions for 3.5e and Pathfinder
Bug reports please here
-
January 21st, 2022, 14:28 #625
- Join Date
- Nov 2019
- Posts
- 54
So I have the extension in my inventory and I have gone into update I don't see it in my extension folder, or in my list of available extensions when I load my campaign, What am I missing?
Forge.png
Fixed, had to disable and enable againLast edited by Zandel; January 21st, 2022 at 14:44.
-
January 21st, 2022, 14:53 #626bmos' extensions
he/them
-
January 21st, 2022, 23:10 #627
- Join Date
- Oct 2017
- Location
- San Diego, CA
- Posts
- 49
I deleted the extension and DL'd it again from Forge. When I check my forge subscriptions, here is what I see:
I have also updated FGU 2x to make sure it is pulling down the correct version.
-
January 22nd, 2022, 00:19 #628bmos' extensions
he/them
-
January 23rd, 2022, 17:34 #629
- Join Date
- Oct 2017
- Location
- San Diego, CA
- Posts
- 49
I tested this on my campaign and it is working correctly. So I will work with the other DM that was experiencing the problem now that I can confirm it is working correctly for me.
-
January 29th, 2022, 16:20 #630
I just wanted to post this here because it totally applies to this ext.
It would be really helpful to the ext makers of Auras and other exts to have more people vote this idea up
https://fgapp.idea.informer.com/proj/?ia=137871
Token distance functions to take into account LoS
Add a boolean option to following two functions to only return tokens/distance if the tokens have LoS to each other and are not blocked by ocluders
Token.getTokensWithinDistance(token, distance,bHasLoS)
Token.getDistanceBetween(token, token, bHasLoS)
Thread Information
Users Browsing this Thread
There are currently 3 users browsing this thread. (2 members and 1 guests)
Bookmarks