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  1. #551
    LordEntrails's Avatar
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    Quote Originally Posted by Lukeass View Post
    I started doing some LoS and effects for some quality MM maps - though I can't seem to figure out how to save them so I can send them to someone else who also uses FGU. Can anyone help with this?
    You have to export the maps to a module. Note that assets won't be exported, only refences to them, so whomever opens the module will need the same assets or it will not work for them.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  2. #552
    The mapping mode is ignoring my ctrl-z commands

  3. #553
    pindercarl's Avatar
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    Quote Originally Posted by webdove View Post
    The mapping mode is ignoring my ctrl-z commands
    The UNDO/REDO fixes are currently only in the TEST channel. If you are running in the LIVE build, you won't have those updates yet.

  4. #554

  5. #555
    Shortcut for "Target friendly units":

    Is there any shortcut other than the button on top of map windows? These buttons cannot be dragged to F-keys it seems?!

  6. #556
    Zacchaeus's Avatar
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    That button is the only one I know.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #557
    Same goes for all the other buttons up there I assume? Too bad, things like clear all target, target all friends/foes would be useful to have on F-keys.

  8. #558
    How do I change light presets and create my own? I thought that I would just have to change (or add to) the Token Light settings in Options. But neither changes nor added presets seem to make any difference?


  9. #559
    The presets in the image data panel must be configured through an extension. They are fixed with regards to the ruleset. The Token Lights was a mechanism to allow customization of how effects were translated to the base image values.

    Regards,
    JPG

  10. #560
    So basically we users cannot change the presets or add our own? I have to edit every single token light manually then to get more proper grid based lighting ranges for our grid based games?
    Last edited by Weissrolf; August 22nd, 2021 at 23:36.

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