Thread: How do I ????? in Unity
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August 19th, 2020, 15:43 #141
So I'm testing my LoS and hidden door sight lines and such by dragging a player token through the map.
Tweaking and refining as I go.
Now all the doors are open.
Is there a way to reset them to closed?
And locked?
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August 19th, 2020, 17:15 #142
- Join Date
- Apr 2020
- Location
- Camas, WA
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- 195
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August 19th, 2020, 17:19 #143
I get Share, Delete, Create, Close, Minimise as my radial menu options as per screen shot
Screen Shot 2020-08-20 at 2.19.01 am.pngLast edited by Reg; August 19th, 2020 at 17:26.
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August 19th, 2020, 18:31 #144
Revert Changes only works on items from modules that have been changed. Objects (Maps, etc) that you create in a campaign have no previous state to revert back to.
It's one of the minor reasons I create all my homebrew content in development campaigns and then export to a module. Then open that module in my play campaign. It allows me to easily make backups of the modules as well as re-use the content in other places when desired.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 19th, 2020, 18:34 #145
Revert changes will only appear on a map or image which is in a module and which you have edited. It will not show on something you have created in the campaign.
So you'll need to go back into your map and close and lock all your doors manually.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 19th, 2020, 19:57 #146
Thanks guys
Not what I was hoping for, but it is what it is.
Any suggestions on these module tools?
I kinda liked the paint with tiles that added LoS, but its not perfect, I guess
Thanks for clarifying
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September 14th, 2020, 10:07 #147
- Join Date
- May 2020
- Location
- Uk
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- 68
Is there a way to share a table with the PC's so they can roll on it, but not see that actual table, only the results in the chat window?
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September 14th, 2020, 16:11 #148
You can't roll on a table you can't see. You need to share the table in order for players to be able to interact with it. So the answer is no in effect. Depending on what settings you use the players will see the result in chat.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 14th, 2020, 19:56 #149Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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September 14th, 2020, 20:43 #150
See here https://fantasygroundsunity.atlassia...ages+as+the+GM
Changes were made after that video was produced. But it still works the same way as described in the video - but now you have more options.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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