5E Character Create Playlist
  1. #1

    FGU suggestions for map making

    I would like to be able to open assets when I am working on a full page map or have the ability to place the asset button in the hot bar if possible.

    Also, it would be nice to lock in the size of the tile when switching tiles.

    There may be more to come but that is all for now.

    Also working with the Shockbolt GMW Kit tiles, some of them are label wrong. I can turn them the direction I need to, but they face a different direction than shown.
    This is a signature testing 1. 2. 3.

  2. #2
    LordEntrails's Avatar
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    Suggestions should be added to the wishlist; https://fg2app.idea.informer.com/

    Screen shots and names of which tiles are rotated wrong will help resolve the issue quicker. Thanks!

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  3. #3
    Ok, thanks.

    Question is there a way to export a map we make or is it saved as an image? I can seem to find it.
    This is a signature testing 1. 2. 3.

  4. #4
    LordEntrails's Avatar
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    Quote Originally Posted by Raz651 View Post
    Question is there a way to export a map we make or is it saved as an image? I can seem to find it.
    I don't know. Someone else will have to answer that.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    You can drag and drop the asset button to the hot bar.

  6. #6
    pindercarl's Avatar
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    Quote Originally Posted by Raz651 View Post
    Ok, thanks.

    Question is there a way to export a map we make or is it saved as an image? I can seem to find it.
    There is no mechanism to export maps created in FGU. They are intended for use and your games and are shared with your players the same way you would share any other image. Hope that answers your question.

  7. #7
    Quote Originally Posted by Naphe View Post
    You can drag and drop the asset button to the hot bar.
    Hmm, I tried that and it wasn't working. I had since closed the program and restarted and it works now.

    Thanks for answering. My suggestion is no longer needed then.
    This is a signature testing 1. 2. 3.

  8. #8
    Quote Originally Posted by pindercarl View Post
    There is no mechanism to export maps created in FGU. They are intended for use and your games and are shared with your players the same way you would share any other image. Hope that answers your question.
    Yes, thank you.
    This is a signature testing 1. 2. 3.

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