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December 12th, 2019, 22:20 #1
tables..how to randomly generate foes
Good day!
I've been looking around and have found examples of how to generate random encounter tables using FG, however, in one module I'm working on the number of foes to be generate is 10-40, which is 1d4 x 10. How do I express this in a table so that 10-40 foes are generated, or is it possible?
Thanks,
GBUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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December 12th, 2019, 22:39 #2
In the results column
Code:[1d4x10]
Ultimate License Holder
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December 12th, 2019, 22:52 #3
I've tried that, and it only comes up with one foe every time...
Random Roll.JPG
Above is the table in question...the last entry is the one I'm having difficulty with. This particular module has many X10 table results!
Thanks!
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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December 12th, 2019, 23:03 #4
Try this (works in FGU) [1d4*10] Bandits
Untitled.jpgUltimate License Holder
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December 12th, 2019, 23:07 #5
Waiting on Classic to update to experiment there.
Ultimate License Holder
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December 12th, 2019, 23:13 #6
Works the same in Classic
Untitled2.jpgUltimate License Holder
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December 12th, 2019, 23:14 #7
Looks like it's a no-go in Classic. Still coming up with a single foe (who will die a horrible death at the hands of the PCs )
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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December 12th, 2019, 23:16 #8
It works when outputting to Chat, however, when outputting to Encounters, it just has the one foe.
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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December 12th, 2019, 23:22 #9
I'd say you found a bug.
Ultimate License Holder
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December 12th, 2019, 23:28 #10
Did you try the random generator in the encounters window? Open the encounter tab and click the "Random" button at the top of the window There you create such things There is then a field for 1d4*10
EDIT: just tested, did work for me Drag&drop the NPC there and write your formula in the provided field Then click on generate
EDIT2: You can also link them in tables: Use the chat output, click then on the link in the chat (this opens the random encounter) and then click on generate In that way you have several random encounters in one table (okay, one/two more clicks needed then) Or you use the previous way and just manually type the numbers rolled into the fields. But might be a bit cumbersome when the encounter has some more different enemiesLast edited by Kelrugem; December 12th, 2019 at 23:50.
My extensions for 3.5e and Pathfinder
Bug reports please here
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