Thread: Kelrugem's extensions
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April 29th, 2022, 02:59 #611My extensions for 3.5e and Pathfinder
Bug reports please here
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May 1st, 2022, 12:58 #612
ok, trying to do poisons that reduce ability scores by 1d2 points per round.
from the wiki:
DEX (N) [bonus] Dexterity modifier
CON (N) [bonus] Constitution modifier
I want to do:
DEX:-1d2
each round until a save but It looks like I can only do numbers?
and even doing DEX:-1, I can't seem to get the multi round effect to stack (-1 dex/round until save)
and I am not sure where the best place to ask these questions is, If it should be in another post please let me knowMy First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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May 1st, 2022, 13:20 #613bmos' extensions
he/them
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May 1st, 2022, 13:57 #614
Additionally to Bmos's answer: There are also square brackets missing, it should be DEX: [-1d2] Then apply that from a sheet each time a save fails
About the stacking problem: Either edit the effect to accumulate it (the manual solution), or look at this extension: https://forge.fantasygrounds.com/shop/items/407/view (the MULTI effect is needed)My extensions for 3.5e and Pathfinder
Bug reports please here
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May 1st, 2022, 15:32 #615
Using Kelrugem's extension and the 'PF Effect Removal Extension' he referenced above, this is the effect I use
MULTI: Poison;DEX:[-1d2]Last edited by dllewell; May 1st, 2022 at 17:31.
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May 1st, 2022, 17:17 #616
Thanks everyone. that helped. slowly learning.
I need a cheat sheet with examples that includes all the original and most used mods grouped together. LOL And understanding some of the more advanced terminology for how FG works via advanced effects vs CTMy First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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May 1st, 2022, 18:08 #617My extensions for 3.5e and Pathfinder
Bug reports please here
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May 3rd, 2022, 02:47 #618
Not a Manual but I put together 4 extensions and the wiki into the start of a google sheet... if it is helpful to anyone feel free to copy and make it useful (its a mess atm)
PF1E Coding Effects google sheet
If anyone wants editing rights to the file (instead of just copying it for yourself) just pm me an email to add to the share listLast edited by Morenu; May 3rd, 2022 at 14:48.
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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May 3rd, 2022, 15:12 #619My extensions for 3.5e and Pathfinder
Bug reports please here
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May 3rd, 2022, 15:25 #620My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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