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April 16th, 2019, 03:46 #291
- Join Date
- Feb 2016
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- 576
I am not saying that they will, I was just hypothesising the best way I could think of for them to circumvent that issue.
It is why I wrote "I think" rather than "It would be"
I do not expect them to do so though. (keep in mind, again, I have FG:C, I plan on going all in on FGU and already asked every player to buy FG:U regardless so it literally has no bearing on my plans)
Peoples expectations impact quite heavily, I have seen this with a lot of non physical products before or when people have to wait longer to obtain something they perceive as already having paid for. The mental divide between owning an Ultimate edition and not getting any benefit out of owning an Ultimate edition until later on, it is recoverable of course, but it is better to get out ahead of these things.
Hopefully there is an influx of new users via the kickstarter. Ideally I would like to see it blow up somewhat and gain a decent amount of hype/excitement, another part of why I am encouraging my players to back now.
Actually, on that note. Standard license addon options and/or a 5 pack pledge level of standard licenses could be a good option for the kickstarter. For people wanting to buy gifts or buy licenses for their groups.
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April 16th, 2019, 15:22 #292
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April 16th, 2019, 15:37 #293Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 16th, 2019, 19:12 #294
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April 16th, 2019, 19:17 #295
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April 16th, 2019, 19:31 #296
May will be worse - just think about it, campaign due to start on 5/1 and will probably run for 30 days, campaign closes, 2 week wait for payment, another month of last-minute updates and fixes on the back-end. Backerkits go out, wait 30 days to close backerkits, two week wait for payment, another week for treatment of spreadsheet madness syndrome, then beta codes & download instructions go out. estimated arrival late july - early august. 3 months of testing and bug-squashing, then final release right before xmas break.
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April 16th, 2019, 19:43 #297
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- Feb 2016
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- 576
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April 16th, 2019, 19:46 #298
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 16th, 2019, 19:55 #299
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April 16th, 2019, 20:07 #300
- Join Date
- Sep 2007
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- Denver, CO
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From here, it sounds like Alpha to be put out during the party in Florida this summer, Beta roughly 2 months later, and full release in December. If all goes well.
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