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April 16th, 2019, 20:33 #301
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 17th, 2019, 08:50 #302
Sorry if we've already talked about it, but would it be possible for a strechgoal to propose new rulesets (yes, I'm talking about you Chaosium's Runequest, and you Modiphius's Star Trek !).
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April 17th, 2019, 09:22 #303
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April 17th, 2019, 16:25 #304
I think anything is possible, but the timeframe for development of a ruleset probably doesn't fit well in the KS timeline. Besides, most rulesets originate as community projects that reach a level of maturity and professionalism that then they become official/supported rulesets.
But, it never hurts to ask
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 17th, 2019, 16:27 #305
Targeted kickstarters for specific rulesets might be the best approach. That way we can see if there is enough interest to support any given system and fail prior to making any commitment if there is not enough customer interest. If there is, then we can have those funds guaranteed in order to hire or contract someone to do the development.
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April 17th, 2019, 16:58 #306
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Since almost anything in a stretch goal will take additional time to develop and deliver, here's my thought... Anything offered in stretch goals could come with the caveat that those would be developed and delivered *after* the initial, full release of FGU. That way "phase 1" doesn't need to be delayed, and the stretch goals sort of become features that are promised to be next on the list. That could open up more possibilities for interesting stretch goals, if we don't have to worry about them delaying the initial FGU release.
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April 18th, 2019, 01:50 #307
Question on Veteran Ultimate: How do we tell you we are veterans to ultimate? Order Number?
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April 18th, 2019, 01:51 #308
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 18th, 2019, 02:01 #309
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April 19th, 2019, 03:21 #310
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- Apr 2019
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I started looking up FantasyGrounds today based on a recommendation of some people I know. I'm very much interested in the Unity edition but if I purchase an ultimate license now it would be $149+30 (179) as opposed to the $135 as a newcomer. Is there going to be a Kickstarter tier where you can get access to the older edition until unity comes at a reasonable discount?
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