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January 30th, 2023, 15:50 #151
Since I don't have their extension, I don't know what it does (normally). For instance is the left side of the line containing the PC's Name, supposed to look like that? Does "Tweaks" push the Token and "Speaker" over there to the left (normally, without my extension)?
A few FG releases ago, Moon Wizard, et. al. made some changes to the CoreRPG (I think) ruleset, that really helped address these collisions up there in the PC Name area of the Character Sheet. For example, damed's Hero Points extension and LDTE were walking on each other.
Quite possibly, Charsheet Tweaks, is not fully utilizing that new functionality in the ruleset. Without other extensions in play, one might be lucky or unlucky enough to never know that those additions were made.Current Projects:
Always...
Community Contributions:
Extensions: Bardic Inspiration, Druid Wild Shapes, Local Dice Tower, Library Field Filters
Tutorial Blog Series: "A Neophyte Tackles (coding) the FG Extension".
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January 31st, 2023, 03:34 #152
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January 31st, 2023, 10:15 #153
Hello Minty. Let me start that I love this extension and it works wonderfully for my players in our CoS 5e campaign. I have a question. Is there a way to move the dice tower to another part of the sheet? Or maybe a way that we can customize or move it manually through options or right clicking it. Right now I have a problem, because I like to allow my players to have up to 3 points for inspiration and the tower seems to block the first point. I would like to continue to use this extension, as the dice tower becomes quickly covered up, even with two monitors as a DM. Thank you for your work and I find that it be a useful tool for me and my players.
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July 7th, 2023, 04:31 #154
Extension is amazing. Thank you for doing this, it is much appreciated. Would you look into possibly adding RolemasterClassic compatibility to it? Things like Resistance Rolls and Skill Rolls would probably be the most useful to start with.
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Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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August 23rd, 2023, 00:25 #155
- Join Date
- Jul 2020
- Location
- Michigan, USA
- Posts
- 138
Hey Minty,
I am not sure if the saving throws go to Dice Tower function is working anymore. I tested the function with no other extensions loaded and it wasn't working anymore.
The other DT functions (like saving throws, initiative, skill checks) worked, just not death saving throws.
Is anyone else having this issue too?
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August 29th, 2023, 18:51 #156
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August 29th, 2023, 19:30 #157
- Join Date
- Jul 2020
- Location
- Michigan, USA
- Posts
- 138
I will have to try again, but I swear I tried all settings with a separate instance of FGU running. I couldn't keep the checks hidden on that second instance as a player
This with just LDT extension loaded.
Can you share a screenshot of how you have the settings set?
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August 29th, 2023, 19:51 #158
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September 28th, 2023, 19:35 #159
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February 14th, 2024, 04:35 #160
Am wondering if the makers of FGU can add this as a base Feature for FGU so that way it says up to date
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