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June 24th, 2020, 11:50 #101
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- May 2019
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- 339
I saw a thread the other day how to let extensions cooperate better. That seemed like a more elegant solution than replicating the code of Advanced Effects. But of course I cant’t find it right now. Will update when I do.
Will try this extension, it sounds very promising.Last edited by Milmoor; June 24th, 2020 at 11:53.
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June 25th, 2020, 06:37 #102
Here you go....
https://www.fantasygrounds.com/forum...cs-characters)
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June 25th, 2020, 07:04 #103
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- May 2019
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- 339
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July 30th, 2020, 07:36 #104
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- Apr 2019
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- 291
Is it me but the link for download in post #1 is v1.0.0 of this extension and post #50 is where you obtain v1.3.1
Can you edit #1. I can’t be the only person thinking why does it always load as v1.
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August 6th, 2020, 17:48 #105
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- Apr 2020
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could you put this up on dmsguild so i can get notifications of when its updated?
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August 6th, 2020, 17:51 #106
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- Jan 2019
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August 6th, 2020, 17:54 #107
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August 6th, 2020, 22:44 #108
Note, if the OP choses to move or post this to the DMsGuild they need to be aware of the implications to the CCA and how that will effect their intellectual property rights. Including that they will no longer be able to distribute this anywhere else, ever.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 14th, 2020, 09:49 #109
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- Apr 2020
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- Germany
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Hey, first off great work. As most of my players are using weapons as their main combat tool this will help them a lot.
I just have one question if this displaying bug(Checkboxes) could be solved without much effort (as it is more a luxury problem)
2020-08-14 10_44_23-Fantasy Grounds.png
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September 27th, 2020, 22:15 #110
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- Sep 2020
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- 12
Working great in FGU! Thanks a lot. I'm amazed this isn't a built in feature
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