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October 3rd, 2018, 00:48 #1
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- Feb 2016
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- 257
Release Fantasy Grounds Unity now...
...or else all the Roll20 converters are quicker gone than u think .
I know this will put a lot of pressure on you, but its a great chance you shouldnt throw away 😄👍
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October 3rd, 2018, 01:07 #2
So they should release something that's not stable?
Has bugs and will probably crash regularly?
Performs poorly?
Can't be used with existing content?
Come on, think about it, if they had something that they were comfortable releasing, they wouldn't be continuing to develop it. Sure, now would be an opportune time to release it, if it were ready, but releasing it before its ready could be enough to set back the company a decade.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 3rd, 2018, 02:07 #3
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- Oct 2007
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- 92
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October 3rd, 2018, 02:34 #4
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October 3rd, 2018, 07:36 #5
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- 576
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October 3rd, 2018, 10:10 #6
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- Feb 2016
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What about an ultra light demo version?
A sheet tool, some dice and some map features and most importantly video chat functionality .
You don‘t have to put in all the rules sets, combat tracker and backwards compatibility
On the other hand, if you want to stay with the old version for some time , is it not possible to at least make Fantasy Grounds able to open multiple windows?
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October 3rd, 2018, 10:31 #7
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- Feb 2016
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- 576
As someone who has worked in software development... That would likely add months and months of time to the development schedule with little to no benefit. Better to just put out a beta when it is in a polished enough position to do so.
And open multiple windows? You can have multiple instances open at once already. I am not sure what you mean by open multiple windows unless you are asking for the elements to be floating windows elements. In which case no the program doesn't support that and I don't believe unity will either.
Sadly this limits multi monitor support to extended mode currently.
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October 3rd, 2018, 10:34 #8
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- Feb 2016
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- 257
Yes, unlocking at the least the character sheets and putting them on a second monitor would be cool.
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October 3rd, 2018, 11:32 #9
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- Apr 2007
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- 621
I wouldn't keep chasing the next high as a user. The current Fantasy Grounds is great as it is. If someone doesn't see the added benefit of FG over Roll20 right as it is now, let them stay with Roll20. Welcome warmly the users who decide to enjoy FG right now, and ensure them that the creators actually enjoy having them as part of the community.
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October 3rd, 2018, 12:59 #10
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- Dec 2017
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- 10
I'd rather not have it released in an unfinished state. I've seen too many games pushed out way before they were ready (total war rome 2 anyone?) and it has taken devs of these games a long time to repair the damage both to their game their reputations. Personaly I think FG & Smiteworks are in a nice place in terms of community relations and I wouldn't want that peed all over by a rushed half arsed release.
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