Thread: Custom Archetypes
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March 16th, 2018, 18:14 #1
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- Dec 2017
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Custom Archetypes
I want to add custom archetypes to the classes for my game. How do I go about doing this? Do I have to recreate the core class just to add the custom archetype? Or is their another way? I'm wanting to create a module that can be seamlessly integrated into what I have already created. I just don't want to have to re-create everything just to add new archetypes.
Last edited by Kaineswiftblade; March 16th, 2018 at 18:19.
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March 16th, 2018, 18:19 #2
You have to re-create (or copy, using drag) the original class. If you want one source to have all of the archtypes, then you have to re-create (copy) all the archtypes.
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March 16th, 2018, 18:46 #3
The easiest way would be to copy the class from the SRD and then edit that class. You can edit the existing archetype and then add in any new ones to that class. Once you have your module provided it and any other module which contains archetypes are open your players will have the choice of all the archetypes from any class that you have open in a module.
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