Fantasy Grounds Merchandise
  1. #1

    5th edition one-shot modules

    So, I'm purchasing one shot modules, dungeons, etc, for 5th edition off of the store website; I'm already familiar with the Mini-dungeon collections, and Harried in Hillsfar, but are there any other products on the store that you would suggest as being a good purchase for one shot games for 5th edition?+

  2. #2
    Trenloe's Avatar
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    Firstly, by "one shot" do you mean a single session, or a single scenario that can covers multiple sessions?

    All of the AAW Games modules are good. You can get a free one-month subscription to their website at: https://adventureaweek.com This includes 2 Fantasy Grounds module downloads per month (including the free month) and is great value as it gives you web access to all of their scenarios. So you can review the scenarios, find one you like and then download the Fantasy Grounds module as part of your two free monthly downloads. A0 Crow's Rest Island and A1 The Crypt of the Sun Lord are both good single session scenarios to get your players into the AAW Aventyr campaign world.

    The Legendary Games and 0One Games scenarios are also good value.

    The Breaking of Forstor Nagar is an award winning adventure.

    If you like "old-school" style adventures then the Frog God Games "Quests of Doom" books are great.
    Last edited by Trenloe; July 8th, 2017 at 17:31.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    Zacchaeus's Avatar
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    There are also three 'Lair Assault' modules which are specifically 'one shot' but can be replayed a number of times - even with the same group.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #4
    Also check out the 6-8 hour one shot thread on this forum too. Hopefully some helpful ideas there.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  5. #5
    I meant more something that can be run in a single evening from beginning to end, lasting anywhere from 1-4 hours on average.

    Quote Originally Posted by Trenloe View Post
    Firstly, by "one shot" do you mean a single session, or a single scenario that can covers multiple sessions?

    All of the AAW Games modules are good. You can get a free one-month subscription to their website at: https://adventureaweek.com This includes 2 Fantasy Grounds module downloads per month (including the free month) and is great value as it gives you web access to all of their scenarios. So you can review the scenarios, find one you like and then download the Fantasy Grounds module as part of your two free monthly downloads. A0 Crow's Rest Island and A1 The Crypt of the Sun Lord are both good single session scenarios to get your players into the AAW Aventyr campaign world.

    The Legendary Games and 0One Games scenarios are also good value.

    The Breaking of Forstor Nagar is an award winning adventure.

    If you like "old-school" style adventures then the Frog God Games "Quests of Doom" books are great.

  6. #6
    Sounds like you may want to check out the DMs guild Adventurer's League modules?

  7. #7
    As I think was mentioned earlier, the AAW mini-dungeons are a perfect length I think for what you are looking for. I've run a few and they are usually 3-4 hrs. Here is a link to the forgotten tomb. Its a free module by R&D adventures that I converted into FG a while back. Its really an encounter, but if you are looking for a really short one of 1+ hrs, it fits the bill:

    https://www.fantasygrounds.com/forum...Forgotten-Tomb
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  8. #8
    Lesliev, a forum member, also posted this one which I haven't run but looks cool and seems to fit your requirements.

    https://www.fantasygrounds.com/forum...-Awaroth-Woods
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

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