Thread: 5e healing variants
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May 13th, 2017, 18:52 #1
- Join Date
- Nov 2016
- Posts
- 36
5e healing variants
I don't know what happened since last week. But I have it set to slow natural healing which is supposed to be "recover no hit points, and all hit die at the end of a long rest" it currently does not work that way it is only recovering 1 hit die. worked fine last week.
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May 14th, 2017, 07:26 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,947
I just reviewed the DMG Slow Natural Healing variant rule. It doesn't mention hit dice recovery at all, which means that it occurs at the same rate as the standard rules (i.e. recover half hit dice on a long rest). The only different is that hit points are not regained on a long rest.
Regards,
JPG
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