Thread: Resizing and translation
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May 8th, 2017, 14:05 #1
Resizing and translation
I have been working on removing the abbreviations and resizing and repositioning the fields in the worksheet, some adjustments are missing, but I am slowly doing it, but I have a question, I wonder if CoreRPG determines the size of the character sheet.
And as for the size of the screenshot I apologize but I'm using the scale of 65 instead of 100.
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May 8th, 2017, 14:09 #2[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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May 8th, 2017, 14:51 #3
Readjustments made
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May 8th, 2017, 17:11 #4
I added a level to the more Status, but I would like to know if it is possible to "automate" the character roll HT with the negative levels of HP and delete the character of the tracker when the Status changes to Dead.
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May 8th, 2017, 23:18 #5
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Yes, it's possible, but you have the issue where, because GURPS is super flexible, you have all sorts of modifiers on those HT rolls (ie, Hard to Kill, Hard to Subdue, Unkillable, Vulnerabilities, etc). For all those situations to work, then those rules would need to be coded into the ruleset. So yes, it can be done, but to do it properly, it's a big job.
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Systems/Rulesets: GURPS 4th Edition.
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May 8th, 2017, 23:49 #6
Yes Ronnke, unfortunately I know this, but the worst is not to be laborious and yes I do not understand anything programming ....
I made the adjustments in the layout, to make the abbreviations, I made adjustments in the language to apply the accentuations in the rolls, I created some languages and fonts based on Banestorm, only I can find "clean" buttons to create a I mean clean, I mean with nothing written).[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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