Thread: Apply Effect to Multiple Targets
-
May 5th, 2017, 18:40 #1
Apply Effect to Multiple Targets
There's an encounter in the first Kingmaker AP that may give the NPCs a -8 modifier on their initiative rolls. I've created the custom effect, and it works correctly. However, it's a bit clumsy to apply the effect to each target individually. Is there a way to apply the effect to all currently targeted tokens?
-
May 5th, 2017, 19:05 #2
I think, if your character, or npc has it as an effect under a spell or something, and you just press the "effect" icon in the spell thingie, it will give all marked targets the effect. I guess it would work the same way in the improved version of pathfinder.
/H
We don't stop playing because we grow old,
we grow old because we stop playing!
Now running the first installment of Horizons of the Vast, a Starfinder Campaign, and Kingmaker 2nd ed.
-
May 5th, 2017, 19:23 #3
The effect I'm using is from the Effects sub-menu. I've selected the targets, and tried dragging the effect to the group, but it only affects one at a time.
If I create a "GM" character and target all those affected, will the effect the characters all at once? Does it have to be written into a spell to be used against multiple targets?
-
May 5th, 2017, 19:31 #4
Well, I am sure someone will come around and be able to give you a better explanation then i did. I have not fiddled with 5E, 3.5 or pathfinder in a while.
/H
We don't stop playing because we grow old,
we grow old because we stop playing!
Now running the first installment of Horizons of the Vast, a Starfinder Campaign, and Kingmaker 2nd ed.
-
May 5th, 2017, 22:32 #5
The Effect Window is not part of the targeting system. If you drag an effect from that window to something, it applies the effect as a drop action. (There is no way to drop on multiple target anyway.) To target multiple targets, you must have something on the battlemap to target with. Yes, you can make a GM character and keep it hidden to apply mass effects, damage, heals, etc. It's what I do. Just put your GM character in the Combat Tracker, drag its token to the map, click the GM token to give it a grey border, then hold Ctrl and click each target. When you click the effect button on the GM character, all the selected targets will get the effect. You'll know who is targeted because the GM character will have a white line going to each target.
I never claimed to be sane. Besides, it's more fun this way.
-
May 6th, 2017, 01:23 #6
Maybe it would be faster to just give the PCs +8 to their initiatives?
A soft answer turneth away wrath. Once wrath is looking the other way, stab it in the back.
-
May 8th, 2017, 23:29 #7
- Join Date
- Jan 2017
- Location
- Tacoma (UTC -7)
- Posts
- 72
I was thinking the exact same thing.
However, a method to quickly target multiple characters or NPC's with an effect is still a good bit of knowledge to have for other situations. Especially if you intend to repeatedly use poison clouds, spring large traps, or do any other sort of area effects, it's better to take more time once to set up a quick method than to slow the game down each time by manually applying effects.
I like Nickademus' idea of a hidden "GM" NPC. I don't think I would have thought of that.
FG Con 10 Fantasy Grounds Online RPG Convention - April 7-9 2017
Register at www.fg-con.com for all the latest info.
-
May 8th, 2017, 23:36 #8
Yeah, use NPC records for traps etc.. in fact, in the 3.5e/Pathfinder ruleset the NPC record can be set as a trap (radial option at the bottom of the window) and display the usual trap data fields.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks