Thread: To be hit modifiers
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February 27th, 2017, 13:03 #1
To be hit modifiers
Does anyone know if there is a way to automate hit modifiers?
I'm running a super powered game and some of the powers give the super villain a -4 to be hit, I know you can just use the modifier box but i was wondering if there was a way to automate this so attacks against him always have a -4.
I'm also trying to create an effect that can be applied to npc's that makes them easier to hit.
any help would be appreciated.
--Halaku
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February 27th, 2017, 16:49 #2
You can do this with effects. For instance
"You can't touch me [Defense +4]""Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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February 27th, 2017, 16:52 #3
Read more about effect keywords and its flexibility from here: https://www.fantasygrounds.com/forum...l=1#post317287
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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February 27th, 2017, 17:22 #4
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