Thread: GURPS: Character book in FG
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January 12th, 2017, 10:51 #1
GURPS: Character book in FG
I'm interested in creating some data files for personal use, however, I'm not exactly sure where to begin. Is there a guide to how to structure the GURPS XML files? What I'm planning is to parse out the GURPS:Characters book, so it has skills, advantages & disadvantages, equipment, etc.
Any help to get me started in the right direction would be appreciated!
GBUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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January 12th, 2017, 13:52 #2
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Just use GCA to build your characters, then export them using the FG filter.
https://www.spyke.me/
https://enhanced.vlexofree.com/
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January 13th, 2017, 03:44 #3
The characters themselves aren't a problem...it's when the characters need to go shopping pre-mission to get some gear! Any idea how to do the gear portion?
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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January 13th, 2017, 04:32 #4
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Create a few items of inventory in FG, then export it using the export feature. You will then be able to open the resulting file and get the structure required to do your parsing.
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
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GURPS Traveller - The Empty Peace
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GURPS Banestorm - Dark Clouds Rising
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January 13th, 2017, 10:59 #5
Thanks Ronnke!
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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