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  1. #1451

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    Quote Originally Posted by seycyrus View Post
    Thanks for the response, Ronnke. I've actually tracked the issue to the pre-generated NPCs included in a 1-shot adventure I'm running - The Festering Locusts of Fenmore. You have worked with him in the past, correct?
    Yes. I will have a look at the module and see what might be the problem or a workaround. Watch this space....
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  2. #1452

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    Quote Originally Posted by ronnke View Post
    Yes. I will have a look at the module and see what might be the problem or a workaround. Watch this space....
    I have been able to reproduce the issue. That is a little weird. The workaround is to add the NPC to the combat tracker and roll from that. I will investigate the issue in the meantime.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #1453

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    Quote Originally Posted by ronnke View Post
    I have been able to reproduce the issue. That is a little weird. The workaround is to add the NPC to the combat tracker and roll from that. I will investigate the issue in the meantime.
    The Dark Wiche also has this issue. I do not believe that you can roll abilities like Stealth, from the combat tracker.

    Edit: These are both truly excellent products btw.
    Last edited by seycyrus; September 27th, 2023 at 01:46.

  4. #1454

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    Quote Originally Posted by seycyrus View Post
    The Dark Wiche also has this issue. I do not believe that you can roll abilities like Stealth, from the combat tracker.

    Edit: These are both truly excellent products btw.
    Open the npc character sheet from the combat tracker, it will work for all rolls.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  5. #1455

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    Quote Originally Posted by ronnke View Post
    Open the npc character sheet from the combat tracker, it will work for all rolls.
    Wow, thanks! Craziness.

    Btw. I really like how in Dark Wiche, the characters sheets have stuff like willpower rolls for their disadvantages in abilities>other. Did those auto-populate from GCA5 somehow?

  6. #1456

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    Quote Originally Posted by seycyrus View Post
    Wow, thanks! Craziness.

    Btw. I really like how in Dark Wiche, the characters sheets have stuff like willpower rolls for their disadvantages in abilities>other. Did those auto-populate from GCA5 somehow?
    No those were added manually. But I guess it could be possible to have GCA5 export them. Hmmmm...
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  7. #1457

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    Quote Originally Posted by ronnke View Post
    No those were added manually. But I guess it could be possible to have GCA5 export them. Hmmmm...
    That would be a great addition to the ruleset. I have some players that are a bit hesitant in using all the capabilities of the ruleset and FG in general.
    Last edited by seycyrus; October 1st, 2023 at 02:07.

  8. #1458

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    Good evening, I hope things are well.

    On my NPC sheets, there is no longer a block for Parry and Dodge, next to Block, at the top of the combat tab. How long has it been this way? Is it intentional?

  9. #1459
    I see that too: the Parry and Dodge values are missing. I also notice that on the Main tab, any Reaction data has bee removed, as well as the place where you could list traits beneath it.
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

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  10. #1460

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    Quote Originally Posted by seycyrus View Post
    Good evening, I hope things are well.

    On my NPC sheets, there is no longer a block for Parry and Dodge, next to Block, at the top of the combat tab. How long has it been this way? Is it intentional?
    Ugh.... Not intentional. Looks like the latest FG update broke things. Thanks for the heads-up, I will get to fixing it.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

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