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  1. #331
    Quote Originally Posted by Zacchaeus View Post
    I'll get the most recent articles out soon. I've been a bit busy with other things over the last few weeks.
    Dragon Heist has been keeping you busy, I'm sure.
    Proud Ultimate License Holder
    Also have bought a lot of other 5E and other , incl. Savage Worlds, Mutants & Masterminds, and Pathfinder 2e
    Central Time Zone (living in the USA, although born on the eastern shores of Canada)
    Have Played All D&D Editions except for 3/3.5 (am familiar with those rules, tho)

  2. #332
    Also curious about the Artificer Class. Neither the Alchemist nor Gunsmith show up. (New Ultimate Owner with Complete Rules pack + UA trying to figure it all out...)

  3. #333
    damned's Avatar
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    Quote Originally Posted by OldIronsights View Post
    Also curious about the Artificer Class. Neither the Alchemist nor Gunsmith show up. (New Ultimate Owner with Complete Rules pack + UA trying to figure it all out...)
    Welcome OldIronsights

    These came out before FG had a license to publish the UA material.
    The FG license for UA (for some reason) did not cover previously released materials.

  4. #334
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    Quote Originally Posted by damned View Post
    Welcome OldIronsights

    These came out before FG had a license to publish the UA material.
    The FG license for UA (for some reason) did not cover previously released materials.
    The same thing applies to DNDBeyond as well. Only UA material from Jan 2018 can be included.

  5. #335
    Quote Originally Posted by ddavison View Post
    The same thing applies to DNDBeyond as well. Only UA material from Jan 2018 can be included.
    So how would I go about using that materiel in a FG character build? I'm OK with doing it manually, but I'm still struggling with the interface...

  6. #336
    Zacchaeus's Avatar
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    Quote Originally Posted by OldIronsights View Post
    So how would I go about using that materiel in a FG character build? I'm OK with doing it manually, but I'm still struggling with the interface...
    Follow the video on class creation here
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #337
    Ok, after reading the first 8 pages and skimming the rest. One question, where do yuo download the UA mod?

  8. #338
    Zacchaeus's Avatar
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    Quote Originally Posted by FuzzyBunny View Post
    Ok, after reading the first 8 pages and skimming the rest. One question, where do yuo download the UA mod?
    The module that was previously linked to this post is no longer available to download. You can buy the latest UA module which includes articles from January last year from the store.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #339
    which store? I am new to forums. Been playing P&P games since 68, and vid games since I got my Com vic 20 but always to busy playing to actually get on a forum. I bought FG on steam and did a search for UA, not listed. I searched for it on the FG store also not listed.

  10. #340
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    Quote Originally Posted by FuzzyBunny View Post
    which store? I am new to forums. Been playing P&P games since 68, and vid games since I got my Com vic 20 but always to busy playing to actually get on a forum. I bought FG on steam and did a search for UA, not listed. I searched for it on the FG store also not listed.
    The FG store here on the website. Link is at the top of the page; or https://www.fantasygrounds.com/store/

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