Thread: Shadow world
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December 15th, 2018, 16:00 #11
- Join Date
- Jul 2015
- Posts
- 42
Thanks for your experience it that game world. It sounds like the game world was as rich as I imagined it would be when I was reading the source material. Lankmar for D&D seems to be another of those settings that no one tries, but is so amazingly well designed and rich in material that it almost seems a gaming sin that more people aren't trying it. My favorite source book, though not a campaign for RMSS was the "underground races". I loved the way that book detailed the underground races. I still remember breaking out an "undrowned Dwarf" character background from that source book in a D&D (think 3.5) group. The GM and the whole group thought I was such a great role player, until I told them where I got it from. Then there was my thief in that same group , different adventure that couldn't open any locks or traps as the difficulty was too hard. So I bought a 10' pole and broke all of the GM's traps. Then I used the pole and some rope to capture someone so we could safely carry them to turn them in. You know, one warrior holding one end of the pole, and the prisoner tied to the pole. So the GM got tired of my 10' pole (which he actually mocked me for buying). He started breaking my poles on every encounter. So the group would buy me some. It became standard gear for everyone in the group. When they asked me where I got the idea from. I told them, I used to buy my stuff in RM from a book that literally was called ….And a 10' pole.
My RMSS GM's alternated campaigns. So we were extremely lucky as most campaigns went to about level 18-20. As the GM's seemed to be thinking of new ideas and itching to run a new game in their campaign, as they played ours. Which gave us alternating campaigns. One was very gritty and you barely earned enough to survive. The other was much more high powered and between the two it kept the group happily playing for many years.
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December 15th, 2018, 16:41 #12
Man I'd love to play RM again.
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RIP Canada, February 21, 2022
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December 16th, 2018, 10:47 #13
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December 16th, 2018, 18:10 #14
- Join Date
- May 2015
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- Oahu
- Posts
- 725
The Lankmar novels are older and many new players have simply never heard of them. Which is a shame, they are good books and the setting has influenced a great deal of fantasy that came after. Notably, if you weren't aware, the diskworld books are famously inspired by Lankmar.
To this day TK Amthor is my favorite game developer/worldbuilder. I sometimes joke that I am the TKA fan club (because RM is such a small community so most people have no idea who he is).
My favourite locale was anything on Jaiman due to the sweeping artifact saga adventures that were detailed on that continent, but so much of what drew me in was the massive history a la ICE’s MERP line.
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January 17th, 2019, 20:23 #15
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- Mar 2014
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- Usually not home
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- 16
I would like to see Shadow World modules available in FG, I use some races in my home-brew world
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January 18th, 2019, 01:44 #16
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- Apr 2011
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- 2,257
Shadow World: Tales of the Green Gryphon Inn(https://www.fantasygrounds.com/store...d=GCPSW1006FG2) was converted to FG but that is an adventure module and won't contain the races.
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