Thread: NPC Flavors Extension
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March 12th, 2020, 10:56 #151
You're unimaginably handsome with all your freedback and what not. Glad it's working.
And thank you for the examples of the flavors. Always a joy to see
/Tideturner
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March 13th, 2020, 08:23 #152
I have give version 1.8 a promotion and it is now prominently featured in the original post.
It looks so proud. Poor little extension have no clue of the extra workload that entails.
Stay flavored,
Tideturner
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April 12th, 2020, 12:33 #153
Just found this extension and loaded it up for FGU, Is there a section in your code that overrides the show title in options, I only get title by hovering over token.
Thumb up for this extension. Brilliant
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April 13th, 2020, 09:19 #154
Hey Naroe,
I'm afraid not. Just tested and titles showed fine for me, respecting the tooltip/title setting.
Well I say fine but the titles always become super small and hard to read for me. Think there's a trick with releasing token scale and then resizing the tokens to grid size, but it's too much work so I just use tooltips personally.
And thanks
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April 13th, 2020, 11:38 #155
OK maybe im getting an interaction with another extentsion, ill try turning them off and back on one by one
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June 22nd, 2020, 23:04 #156
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Will this work in FGU?
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June 23rd, 2020, 11:36 #157
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July 9th, 2020, 06:55 #158
Hey Tideturner,
I'm looking at your extension to try and understand how it works. Right now what I'm trying to figure out is the part like;
Code:-- Gnoll Fang of Yeenoghu ["fiend.gnoll"] = { NPCFlavorData.Flavors.clothing, NPCFlavorData.Flavors.bodyparts, NPCFlavorData.Flavors.fur, NPCFlavorData.Flavors.behavior },
Or, does it mean it gets a modifier from each set? i.e. one clothing, one bodypart, etc?
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July 9th, 2020, 07:20 #159
Hey LordEntrails,
It means it gets one of the four.
From the constructFlavors function:
Code:... local flavorType = math.random( #NPCFlavorDataNpcTypes.FlavorsByType[npcTypeWithFlavor] ); local table = NPCFlavorDataNpcTypes.FlavorsByType[npcTypeWithFlavor][flavorType]; ...
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July 9th, 2020, 16:30 #160
Thanks
That's what made sense, but I can't read LUA so didn't want to assume !!
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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