View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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February 13th, 2019, 18:32 #1361
- Join Date
- Jun 2015
- Posts
- 196
Is it possible to trigger the sound inside the fantasy grounds itself instead of a third party software?
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February 13th, 2019, 18:44 #1362Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 14th, 2019, 15:49 #1363
- Join Date
- Sep 2010
- Posts
- 17
Is the Sound Extension working with the current version of Fantasy Grounds in the Pathfinder ruleset? I've gotten this to work in the past so I'm familiar with the setup. I watched all the tutorials I could find, reinstalled the extensions, and disabled all other extensions and I still can't get it to play the links to Syrinscape. Help please!
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February 14th, 2019, 19:49 #1364
DOE Sound is tested and supported with the Pathfinder ruleset, but not with the PF Playtest ruleset (though it may work). See; https://www.fantasygrounds.com/wiki/..._Compatibility
The first thing to check is do you have the sound option turned on in your campaign options?
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February 14th, 2019, 21:46 #1365
- Join Date
- Sep 2010
- Posts
- 17
Yes I have Sound turned on. I'm lost, I've disabled all other extensions and reinstalled the base ext along with the soundset ext and it's still not working. I installed this and set up soundboards on my old computer so I have experience with the setup. Super frustrated. I don't know what I'm overlooking.
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February 14th, 2019, 22:05 #1366
- Join Date
- Sep 2010
- Posts
- 17
I updated Syrinscpe problem solved. /facepalm
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February 15th, 2019, 02:51 #1367
Yeah - occassionaly Syrinscape will release a version (it's happened once in the past, to my knowledge) that breaks the linkages between it and the DOE:Sound. Usually, between Benjamin and myself we get it fixed pretty quickly, but it still manages to bite someone in the back-side sooner or later
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February 21st, 2019, 19:41 #1368
- Join Date
- Dec 2008
- Posts
- 53
Wouldn't it be enought to have sort of a proxy that registers a fake protocol with windows, just like syrinscape desktop does? It could be installed as a deamon in windows and tunnel the requests from fg to the syrinscape web api. It would only need to be unidirectional in a fire and forget way. You'd only have to tell the DOE extension to call a different (fake-) protocol than for the desktop version of syrinscape.
EDIT:
So you'd basically need this https://archive.codeplex.com/?p=customurl and this https://curl.haxx.se/windows/ (didn't try it myself yet)Last edited by hereander; February 21st, 2019 at 20:37.
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March 2nd, 2019, 17:47 #1369
*NEVERMIND, I fixed it by just re-downloading the extension and reactivating it*
I can't seem to create Sounds anymore. The Sound window is totally blank and I do not have any buttons (drop down menu or edit).
Any idea?Last edited by kmfdm; March 2nd, 2019 at 17:54.
Ultimate Edition Fan of Primeval Thule Currently running Homebrew Weird West 5e
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March 2nd, 2019, 17:51 #1370
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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