Thread: CoreRPG Game - Equipment?
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November 16th, 2015, 01:03 #1
CoreRPG Game - Equipment?
All,
I'm interested in creating an library module that contains equipment that we can drag and drop into our Twilight game. Is there a blank template to set this up? Is it the same as say...the PFRPG library mods for equipment that are out there?
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November 16th, 2015, 04:18 #2
The easiest way to do this will be to create a blank PC and add the items to that PC and then you can drag them from there to the char sheets as required. Im not aware of a template but that would be a great idea... I havent the time myself right now though (4 other FG projects - arrrrggh!)...
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November 16th, 2015, 21:06 #3
I'm not sure why damned suggests creating them in a PC. But since he's much more experienced than me, I would tend to think his way is better than mine.
Here's how I did it when creating my Gemstones module and when creating unique items for my Undermountain module;
- I create a development campaign.
- - In there on the Items tab I go and create all the items I want
- - Export all the items into a module. This creates a standalone that can be accessed anytime (within any campaign with a matching ruleset) from the Library>Module tab.
Now, whenever I'm in my campaign with players and need to add something from my item module, I just go to the library, enable the item module and then open the item list. Then drag and drop into the character sheet, parcel or anywhere else I want it.
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November 17th, 2015, 00:29 #4
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November 17th, 2015, 15:06 #5
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