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  1. #1

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    Problem with a module

    Hello, i have a problem with a module, when i open it, it's ok, i have a "clans" link but when i click on it, it's happen nothing ...

    Code:
    <?xml version="1.0" encoding="ISO-8859-1"?>
    <root version="2.0">
    	<library static="true">
    		<vtmbasicrules>
    			<name type="string">VtM Basic Rules</name>
    			<categoryname type="string">VtM Books</categoryname>
    			<entries>
    				<AAclans>
    					<librarylink type="windowreference">
    						<class>referenceindex</class>
    						<recordname>lists.AAclans@VtM Basic Rules</recordname>
    					</librarylink>
    					<name type="string">Clans</name>
    				</AAclans>
    			</entries>
    		</vtmbasicrules>
    	</library>
    	<reference static="true">
    		<Clans>
    			<Assamite>
    				<name type="string">Assamite</name>
    				<text type="formattedtext">
    					<list>
    						<p><li><b>Sect : </b>Independant</li></p>
    						<p><li><b>Clan Disciplines :</b>Celerity, Obfuscate, Quietus.</li></p>
    					</list>
    				</text>
    			</Assamite>
    		</Clans>
    	</reference>
    	<lists static="true">
    		<AAclans>
    			<name type="string">Clans</name>
    			<index>
    				<Assamite>
    					<listlink type="windowreference">
    						<class>referencetextwide</class>
    						<recordname>reference.Clans.Assamite@VtM Basic Rules</recordname>
    					</listlink>
    					<name type="string">01 : Assamite</name>
    				</Assamite>
    			</index>
    		</AAclans>
    	</lists>
    </root>
    Can you help me plz ? Thanks for your reply.

  2. #2

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    So i have try to test this modules with 4E ruleset and it's working ... any idea why it doesn't work with another ruleset ?

  3. #3
    Blahness98's Avatar
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    Quote Originally Posted by earthworm3
    So i have try to test this modules with 4E ruleset and it's working ... any idea why it doesn't work with another ruleset ?
    I will take a look at the code in a bit, but if it is only opening in 4e you may have to change the definition file to include whatever rule set you are using or use the all option.
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  4. #4

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    Sorry for my english, this module work great with all ruleset except one (which i have create it) : i can open the module, but when i click on "clan", it's happen nothing.
    Last edited by earthworm3; May 6th, 2013 at 19:03.

  5. #5
    Trenloe's Avatar
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    Quote Originally Posted by earthworm3
    Sorry for my english, this module work great with all ruleset except one (which i have create it) : i can open the module, but when i click on "clan", it's happen nothing.
    Open the console (using /console) before you click on the link while running your custom ruleset, this may give you an indication in the console of what the problem is.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #6

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    ok i try it now.

  7. #7

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    it's happen nothing... nothing into the console... It is a frame problem ?

  8. #8
    Trenloe's Avatar
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    What root version is your ruleset? It is more than likely an issue with different ruleset compatibility functions.

    Try using the useallmodules tag as mentioned in a couple of module entries here: https://www.fantasygrounds.com/refdoc/

    I'm not in front of a computer so I don't know the exact syntax to use.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #9

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    root version = 2.9 into base.xml.
    ok i try with useallmodule.

  10. #10

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    With "useallmodule" and/or root version = 2.9/2.0 it's the same probblem ... have i delete something ????????

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