Thread: encounter/Battle maps
-
August 1st, 2010, 21:09 #1
- Join Date
- Jul 2010
- Location
- orlando
- Posts
- 270
encounter/Battle maps
The FG community seems extremely good with sharing their talents (scripting, modules, tools, and game-play methods.) and i have really grown to FG in a very short time. so I just thought i'd contribute how i can by making the encounter maps and battlemaps i made for my game available to anyone that may find a use for them.
some are still large in file size.
Attachment 1459
Attachment 1460
Attachment 1461
Attachment 1462
Attachment 1463
hope you like.
-
August 1st, 2010, 21:55 #2
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Very nice maps. What software do you use? I like the somewhat isometric maps.
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
August 1st, 2010, 22:05 #3
- Join Date
- Jul 2010
- Location
- orlando
- Posts
- 270
I use vue, 3d studio, photoshop, gimp. sometimes I use daz models i purchased. import them to vue. my players love em so i'll be making and posting more soon.
-
August 1st, 2010, 22:34 #4
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Originally Posted by saithanLast edited by ronnke; August 2nd, 2010 at 00:08.
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
August 1st, 2010, 23:13 #5
-
August 3rd, 2010, 17:13 #6
Your maps are incredible! Hope to see more!
-
August 3rd, 2010, 17:31 #7
- Join Date
- Jul 2010
- Posts
- 4
Great work Thanks so much for sharing them!
Al
-
August 4th, 2010, 00:42 #8
- Join Date
- Aug 2008
- Posts
- 239
Yes, very impressive.
-
August 4th, 2010, 01:46 #9
Great stuff Saithan! I do the same thing. How did you do the water? Is that a 3D particle engine, photoshop brushes, or chopped up photos?
-
August 4th, 2010, 02:14 #10
- Join Date
- Jul 2010
- Location
- orlando
- Posts
- 270
vue function editing to get that water. vue is nice in that it can do very realistic work. you soo here where I experiment with trying to create a realistic natural light and haze desity.
https://img528.imageshack.us/i/forestedcopy.jpg/
and by looking at their site you will see that it has excellent water cuastics as well.
but it can be done easy too with photoshop layer masks. it all depends on how much of a rush I'm in. I have another set I may post by this weekend.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks