3 Attachment(s)
The Dark Eye (TDE) - MoreCore Extension
Beta release of a MoreCore Extension that provide some The Dark Eye (TDE) functionality.
The Dark Eye is a pretty complex RPG system when you get under the covers. But there are some interesting mechanics that give it a unique flavour, but they can be a pain to implement in game. My attempt with this extension is to make some of those mechanics much easier to use with Fantasy Grounds. It is the first release into the wild for testing - I'm sure there will be loads of issues with it - so please bear with me as I try to sort them out and make this a great way to play The Dark Eye on Fantasy Grounds.
Requirements
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- Fantasy Grounds v3.3.13 or higher.
- The excellent MoreCore ruleset v1.61a or higher. Download here: https://www.fantasygrounds.com/forum...reCore-Ruleset
- The attached extension - download and place in your <FG app data>\extensions directory.
- The attached basic data module - download and place in your <FG app data>\modules directory.
- The attached PC template - download and save it somewhere you can remember - you'll need it later!
- The Dark Eye core rulebook. I will try to not provide any data in modules or other files that infringes on any material protected by Copyright!
Version History:
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v0.5 - February October 16th, 2022. Compatibility update for ModifierStack.freeadjustment change.
v0.4 - February 20th, 2021. Compatibility update for recent core Fantasy Grounds changes - https://www.fantasygrounds.com/forum...pdates-2020-02
v0.3a - January 5th, 2021. Fix for "monsteratk" horizontal anchor error introduced with recent version of MoreCore.
v0.3 - April 18th, 2020 - Fix to correct -5 penalty applied across all modifiers. -5 max penalty now only applies to conditions applied via effects (not the modifier stack).
v0.2 - May 17th, 2018 - Fixed incorrect percentage modifier calculation order. Added "Verbose Roll Results" campaign option. (Previous downloads 197).
v0.1 - May 6th, 2018 - Initial beta release for general testing.