I am having issue with the mirror image stacks. The % dice rolls properly only if a number is applied, but no stacks are removed. Also, Only 1 stack applies when cast.
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I am having issue with the mirror image stacks. The % dice rolls properly only if a number is applied, but no stacks are removed. Also, Only 1 stack applies when cast.
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When I add a # to the stack it performs as below:
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When I add a # to the stack it performs as below:
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yes ive had the removal effect extension loaded for ages....
in the past i had your extension running in classic and it was great.....
but i went to unity........and now for various reasons im back down on classic.....
and it as i said IT comes up with an X on the selection panel in load
The Effect Removal Extension is loaded, both my myself and the DM.
@darrenan
The remove effect extension link from your forge page still points to the old thread :)
@darrenan
This extension is lagging behind the 3.5E ruleset which as resulted in incompatibility with AmmunitionManager, HitMargins, and any others that have been updated and touch this function.
The change is that last summer the parameters/arguements of onPostAttackResolve were replaced with rSource, rTarget, rRoll, rMessage.
Version 1.16 has been released to the Forge. This fixes the compatibility issues called out by bmos, thanks dude.
The links on the store page have also been fixed. Back into hibernation...