Originally Posted by
Sudain
Lovely, thank you! :)
Is there a way to have an option to set (possibly in the options gear(?)) the effect to be unidentified when the roll happens? So rather than showing [POISON] Fortitude (against Drow Poison) next to the roll show akin to [Unknown] Save-Type (against Unidentified) and possibly hide the resulting effect. Not sure if it's also possible (or makes sense) to do it per disease/poison or not. I'm thinking of a couple use-cases.
* Player has Full knowledge (they've identified the poison/disease). Gm has full knowledge.
* Player has Partial Knowledge (likely due to status effect) - knows what effect type is but wouldn't know exact details. GM has full knowledge.
* Player has No knowledge, but knows something was rolled and can see their roll. GM has full knowledge.
* Effect is visible to GM.
* Effect is visible to GM and Player.