Originally Posted by
spoonhead
Ahead of the release, I’ve been trying to see how R18 might work in my upcoming campaign. If there is no coding on an NPC/Hazard that gets parsed in to the CT, what do I do? For instance, there is a hazard that requires a Fortitude saving throw of the players. Depending on the result, the subsequent effects and damage will differ from no effect on a critical success and lots of damage + blinded on a critical fail.
Getting the players to roll a save seems simple, and dropping an effect on the players seems OK, but how does the damage work? Or is it all manual. In this instance the damage is negative.
I did try looking at another NPC at their coding, but even a cut and paste didn’t seem to work, but I thought that might be because I was copying the code from an NPC to a hazard.