I am trying to make a weapon that has additional damage of acid.
For example I want a Light Mace that does 1d4 of Acid Damage. Additionally I would like to know how to add persistent damage if possible.
I can figure out how to add additional acid damage once a player has the item, but I want to build it that way in the Library.
What would I put in the fields?
Damage: 1d4 ???
Damage Type: bludgeoning ???
Thanks for any advice!