1 Attachment(s)
Solo RPG Play Guide with FGU - INDEX
SOLO GUIDE.MOD
DND COMBAT GUIDE.MOD [WIP]
Quote:
Dedicated to all Dreamers, Hermits and Lonewolves. I hail thee.
Introduction
Welcome to my Free-for-all passion project. It's a live document until it's finished. Feel free to dig in. Except for you, bots and botters; Shoo!
Solo Gameplay Examples
FAQ
D&D 5E - Solo Combat Strategy Guide [WIP]: INDEX
(+) Done
(!) Cookin'
Progress: Artificer, Barbarian, Bard, Cleric, Druid, Fighter (+), Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard (!)
NEW! 5E SOLO BUILDS THREAD
Overview
Methodology (Beginner)
If you're starting new, just this part will be enough to kickstart your session.
Don't burden yourself with details. You can best learn by jumping into action and making your own mistakes.
- Minimum Prep
- Modes of Play
- Your First Scene & First Scene Example
- Core Gameplay Loop (Content Creation Method) Oracle Inside.
- Freeform Association (Source of Creativity)
- Mechanics of Game Story (To chain your scenes)
- End of the Session
- How to Play Published Adventures Solo (Fog of War in maps) & Note on spoilers in comments.
Oracles
I had to remove the links from this part to combine them in 1 page for the character limit was almost reached.
Main Page: All Oracle Reviews
- 3 Popular Oracles for FGU and Supplements (Paid) +
- Mythic Game Master Emulator v1 (Web / Free) +
- The Solo Adventurer's Toolbox 1 (D&D 5E Only, Paid) +
- Mythic GM Emulator v2 (Paid, for soloing ANY setting) +
- The Solo Adventurer's Toolbox 2(D&D 5E Only, Paid) -
- Universal NPC Emulator (Paid Supplement) -
The 3 Pillars
Exploration
Roleplay
Combat
2 Approaches to Solo Play (Intermediate)
- GM Approach & Exercises for GM Approach (Creative Process).
- Player Approach Part I & Part II
- Muses
- Part 1: About Inspiration for characters, quests.
- Part 2: Inspiration for places & conflicts. Environmental Storytelling, Personalization.
- Muses: Music, questioning, lists for inspiration.
Adjudication