Ah, thanks, about to answer it :)
I actually think they work for all rolls, you can use keladvantage (expire on next roll or so) to get advantage to any roll :)
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Soo, I finally get some life back, and I just wanted to check my extensions regarding compatibility, and... well, my laptop died :D Soon(TM) I push some updates, my laptop is already in repair :)
Short update for the 5e extension (TEMPO): It should still work, so the problem may come from an incompatibility with another extension :) (would be happy then if someone can test; though I will also ask in the corresponding 5E thread to avoid cluttering this one)
in a middle of a game and don't have time to scourged forum...
anyone know effects for spell focus? i have this one myself and doesn't seem to work:
Spell Focus; IFTAG: spell, necromancy; DC: 1;
comma in IFTAG is an OR logic. So you would have to do what Morenu said to get it to check illusion spells and not just all spells and anything with necromancy tag
Ok, I am trying to set up Smite Evil and have it work with the feat Adept Champion
Smite Evil I have working perfectly (thanks to an example I tweaked a bit) Attachment 59426 with the only issue being if the player is a multiclass paladin then LVL needs modified to CL (set CL to the paladin level and change all LVL to CL).
Adept Champion allows you to exchange the Smite Evil Damage to 1/2 the damage towards CMD for 1 round. this works as well: Attachment 59425 , except for the first successful hit on a Dragon, outsider or undead where smite evil doubles the damage on that one hit and hence would double the CMD if it is the first successful hit as well.-
I thought putting a custom tag on the smite evil target that gets applied on the first successful hit would be perfect, but I can't figure out.
This works for checking if the first successful attack against the smite target and that target is of the correct type, then apply more damage and then turn off
I would like it to add a tag (part in bold) If that extra damage is applied like this:Quote:
Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL]
and then do the following any time they want to use adept champion (Bolded portion checks for the double damage on the first successful attack):Quote:
Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL];First Attack Done
Any ideas? this is the most complicated I have gotten so farQuote:
Adept Champion; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); DMG: [-LVL]; CMB: [HLVL]; IFT: TYPE(outsider, dragon, undead); NIFT: CUSTOM(First Attack Done); CMB: [HLVL]
Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL]; EXPIREADD: First Attack Done
First Attack Done must be in the master effect list. make it expire on roll. should be exactly what you are looking for. tho that is an effect from Better combat and not Kels stuff ;)
i posted this in another thread... wondering if anyone can review and provide insight. thx
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hey, folks. can someone interpret this coding plz?
Shield of Faith;AC:2 [d6CL3], deflection
my pc is at level (cl) 5 and got ac: 3 when applied... that shouldn't be until 6th level for additional +1?
so is coding incorrect?
a response:
i tested your exact line and only get 2 with a CL 5 spell category. so either you have other effects or another extension is modifying it (odds are rounding up)
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