Originally Posted by
johniba
Hey Sevrick.
I dont know if it is too much extra work, but how about both?
I mean we could keep the modules for people that just want it quick and ready for use... and a separate folder maybe, where we add those new files, and the instructions.
By the way a quick update on my status of my current work:
- I am 40% done with the vehicle system...
- Changed that skills limit to 10 now, so we will not have an issue even with special cases of 5+ skill
- Critical rolls: you can now add modifiers (using the FG modifier box)... so for example, if I want to add +20 before I roll critical (lets say, my weapon has a property that adds to the roll) it now works
(In the future I will implement a better way, and later on also when we work on automation, make this auto...)
I will push to finish some features to the vehicle system, and then I will upload this new version.
If it takes me too long, I will disable this work in progress in the vehicle, and upload, and then resume working on it :)
I will also do the modification in the symbols in the fonts, so that is why I am holding off on releasing