Ha. I blame my age.
Great job with the update!
One thing has kind of bothered me (and confuses people the first time they see it) from even before the update, is that Focus Points display as e.g. 0/2 if you still have all of them available instead of 2/2. Oh and they're also still called SP (for spell points, from the playtest) when you use them.
I also have a suggestion for the new "Apply to Result State": there could be a tickbox with "[x] or worse". This would be purely QoL, as you can do that now by having multiple entries, but I think it would still be nice to have.
https://cdn.discordapp.com/attachmen...90/unknown.png
I think I found another issue:
the PCROLL feature ("Players roll PC targeted saves") applies when forcing an NPC / Enemy to roll a save.
This doesn't seem like it's working as intended, although maybe you could have it as a setting like: "All, Players, None"
The code doesn't differentiate between PC or NPC records. If a GM controlled actor uses "PCROLL" functionality, then it will apply to all targets. The code is very complex and I'd like to get the current code fully used and tested before considering making any options/changes to how it currently works.
Ok, so as long as my players can do it properly, I guess it's fine. I was just worried because I tried it and it didn't work as I expected :)
To clarify - players don't setup PCROLL functionality - the GM does by targeting and initiating a save with the PC roll option set to on (or press ALT when triggering a save action if the option is off). All the PCs need to do is roll the relevant saving throw once the PCROLL effect has been applied to their PCs.
I created this spell so as to automate what the haunt can do and dropped it onto the spell tab. But after the players roll their saves, and I click the new star button, only the effects are applied, not the damage. Is there anything I need to do to get this to work, or does damage not work?
https://www.fantasygrounds.com/forum...1&d=1622049940
Right. Got it.