@Kelrugem Good luck with your thesis.
@Everyone
I have upgraded to the latest patch on Unity and have tested the Full Overlay Package (the standard version not the version that is integrated with StrainInjury).
https://www.fantasygrounds.com/forum...ea-from-Ken-L)
It does not appear to 'break' anything in Fantasy Grounds. Everything I have tested, works. But if their is anything that is not working, if is failing gracefully. I.E. It doesn't throw any error messages and doesn't cause anything else to stop working. See below for all the items I tested.
NOTE 1: This is just for Unity. I have not done any testing on Classic.
NOTE 2: This is for the Pathfinder ruleset. I have not done any testing for the 3.5 E ruleset.
NOTE 3: Just because this all works for me does not guarantee that it will work for you. It should be the same but no guarantees. If you don't have to upgrade then the best advice is to not upgrade yet. But if you do have to upgrade then their is a very good chance that most (if not all) of the Full Overlay Package will continue to work for you.
Overlay - Works.
- The options exist in the settings box.
- The clear options exist on the top of the map.
- The overlay icons correctly apply on damage and spell results.
Save Versus Tags/IF Operator - Works (limited testing).
- The IFTAG still works.
- I have not tested every modifier from this extension. The following modifiers have been tested and work - COC, DC, SIMMUNE, and SR.
- Dice support for effect parsing works. E.G. - STR: [-2d6+1]
Advanced Effects - Works (limited testing)
I have not tested every option. The options that I have tested all work.
The options tested are: FORTIF, HRESIST, TDMG, ACCC, VCONC, TVCONC
Attack of Opportunity Tracker - Works
Attack of Opportunity - Works
Flat-Footed - Works