I tested this and I have 1.9. All seems to be working.
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I tested this and I have 1.9. All seems to be working.
My understanding is its between FZ aura and BCE. MeandUnique knows the details.
I should probably clarify that Friend Zone's involvement is purely coincidental in the initial test case and has no bearing on the functionality in my further experimentation.
I do not have any new information beyond what I shared originally with both bmos and Ryan. For posterity: no error message is generated, however with BCEG loaded some auras do misbehave, resulting in the FROMAURA effect getting double-added when moving into range and not removed when leaving range. It seems to take a certain degree of complexity in the effect to cause this to happen, such as "AURA: 5 foe; First; IF: FACTION(notself); Second: 1, Third".
Great to hear
Hi, i have Aura and BCE gold install, and i'm not able to set the following:
'' When the jovoc takes damage, each creature within 10 feet of the jovoc must make a DC 13 Constitution saving throw or take 4 (1d8) necrotic damage. Fiends and undead are immune to this effect.''
Aura Of Retribution; AURA: 10 foe; Aura of Retribution IF: FACTION(foe); SAVEONDMG: CON 13; SAVEDMG: 1d8 necrotic; (C)
any help will be welcome.
regards
Not running 5e, but I am not sure if the effect name works BEFORE the AURA. Anyway, after the second "Aura of Retribution" (before the IF) there is a ";" missing, and if I remember correctly, "(C)" denotes a concentration spell. Not sure either why you place it. Unless undead are immun to nercrotic damage per se, you might wanted to add "NIF: TYPE(undead);" after the first "IF: FACTION....;".