Changes:
I cleaned up code to use templates for roll_list sorting and showhide.
NPC sheet:
Now has sorting for all roll_lists.
Now has a gear at the top right of the window to force recalc of all rolls like the character sheet.
Now has gears for health, n1 and n2. Just like on the character sheet.,
Combat tracker:
Fixed a bug on the client side combat tracker. Sorting was being called in the wrong place.
I added an option in the Combat Section of options to modify behavior of the start of a new turn called, Turn: Next Turn Action
It has the following options:
Do Nothing - does what it did previously. This is the default.
Roll All - Rolls initiative for everyone.
Roll NPC - Rolls initiative for just NPCs.
Modify Roll All - modifies everyone's initiative by the number in the option Change Initiative By and if no one has a number above zero it will roll initiative for everyone.
Modify Roll NPC - modifies everyone's initiative by the number in the option Change Initiative By and if no one has a number above zero it will roll initiative for just NPCs.
I know there is an option to make rolls secret, so that no dice are displayed.
Since this was done with Rulewizard previously, I need to figure out where to put the bSecret flag so that these initiative rolls don't display dice.
I'll probably put an option in that lets people keep the dice rolling if they want. Full combat trackers can make for a lot of dice rolls when initiative is done.
Attachment 67067

