I would agree. It might very well be a false flag.
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Version 2.21.2
Add import and export buttons for console configuration
Fix 5E getConcentrationRoll
Fix staged rolls checking for features, feats, and traits on NPCs for 5E.
On TEST:
[3/18/2026 7:24:26 AM] s'ActorManager.getTypeAndNode/getTypeAndNodeName - DEPRECATED - 2025-04-22 - Use ActorManager.isPC/isRecordType/getCreatureNode/getCTNode'
[3/18/2026 7:24:26 AM] [ERROR] Script execution error: [string "5E:scripts/manager_action_save.lua"]:288: attempt to index field 'sSaveDesc' (a nil value)
[3/18/2026 7:24:29 AM] [ERROR] Script execution error: [string "RequestedRolls:..ts/rr_manualroll_entry.lua"]:96: attempt to call field 'encodeAdvantage' (a nil value)
When sending anything save, check, init, etc...
Just passing it along
Thanks for the heads-up. I've taken an initial look, and the updates should be doable before release.
Version 2.21.3
Fixes various issues for the big April update and is now available on the test channel
I don't call ActorManager.getTypeAndNode/getTypeAndNodeName, so I am not sure what's going on there, but I am not seeing it on my end.
The sSaveDesc error is a ruleset error and it has been reported.
Looks like things are working except for the sSaveDesc error. I am sure the other thing was maybe a conflict with another extension but it is gone now. Thanks!
Request for a new option please. I run FG over 2 screens and the pop up screens for saving throws turns up in the middle between the 2 screens. Could you provide an option similar to the new notifications so that the position can be changed. I would prefer to have them middle left which is where my CT is located.
Feature request:
In partnering with Life Ledger, with the setting set for "PC: HP on Level Up [Roll]", is there a way to capture that to allow RR to give the player the ability to "roll" it?