Originally Posted by
Speculi
I can understand the decision from a development and business position. Especially for the future of FGU it will have a lot of benefits to not have to be backwards compatible with everything.
Some in my group think the ~20 day notice was pretty short and I agree with them to a degree, but on the other hand it was communicated for quite some time that this will happen eventually.
That being said, I think you should consider adding really big disclaimers to the store pages for FGC (fantasygrounds.com, Steam and possibly DMsGuild?, or wherever you might sell licenses).
There might be an argument to still allow buying FGC for some reason. It might even be technically necessary for Steam to allow for the upgrade bundle, I don't know. But at least new customers should make an informed decision.
This is still part of the FGC store page and could be improved. FGC won't receive any updates at all after June 24th.
While I already have a FGU license since the Kickstarter, it might be nice for those who don't to also know how long the 50% upgrade discount will be available, or if it will even stay indefinitely.
I also have a question regarding new purchases after June 24th:
If I buy something after the FGC sunset date, will I still be able to use it on FGC and FGU, if the product is/was available for both?
Let's say I decide to buy "Savage Worlds Adventure Edition", which is currently available for FGC and FGU, after that date. Would I be able to use it in both?
(Obviously the FGU version might receive improvements later on which will not be available to the FGC version.)